Saturday, December 3, 2016

Meditation: Visiting the White Goddess at Lammas , Goda

Our tradition uses guided meditation to help impress certain symbols on our members' consciousness. Below is our Lammas meditation. It takes place at the Southern Gate of the compass, the place of earth and noontide .  It is the home of the White Goddess, whom we know as Goda. To use this meditation let yourself relax comfortably and picture yourself drifting downward and inward to the third realm, the lower realm. The third realm is a place of darkness and mystery.  Let yourself sink down into the third realm and rest there peacefully.

Meditation: Visiting the White Goddess, Goda

You open your eyes to see bright sun glinting through a leafy canopy above you. The sun is high in sky, and the day is hot and humid. You hear a buzzing of insects at the verge of the forest where the treeline gives way to the verdant farmland. Birds and small animals of all sorts fill the day with a hum of life that you can feel all the way to your bones.

You rise and look to the south, across the deep green corn field that stands just outside of the little woods. The corn is high, but you can see a hillock some distance away, and you know you want to go there. Gathering yourself together for the walk through the corn, you set your feet into the fertile soil. It is loamy and almost black in its richness.

The corn is taller than you, now that you are trying to find a path between the stalks. The smell of the soil and the chlorophyll fills your nostrils as the sun warms your scalp. You fill your lungs with the warm, earthy scent of life and lift your face to the sky. Two swans fly overhead, honking as they go.

You continue through the cornfield, following the straight tracks of the plentiful land until you hear a plodding clip-clop coming from your right. Curious, you adjust your course until you are walking in a small lane. An unbridled horse stops in the path and looks over its shoulder at you. You approach the horse, speaking in a low, soft voice. It allows you to pet its side and neck. Then, surprisingly, it bows low for you to mount it, which you easily do.

Seated upon the horse, you can see ahead on the path much more clearly than you had even from the forest’s edge. You certainly see much more than you did amidst the cornstalks. The path you were taking would lead through a grove of trees before climbing the hillock that you had set as your destination. A glimmer of sparkling water told you there was a stream or pond near the hill, as well.

Riding this horse will bring you to your destination faster, but it also gives you more opportunity to revel in your senses while you make the journey. You take some time to touch the horse’s short, bristled hair and feel its massive muscles moving under your legs. You smell its sweat mixed with the perfume of summer field and the approaching orchard. You see the vibrant and varied shades of green, laid with a foundation of deep brown and accented with colorful flowers and birds in the distance.

Soon, you are within the boundary of the Apple orchard. The trees are old, thick and twisted. The branches are full of both fragrant blossoms and ripe fruit. The horse bites an apple from one of the trees, and you pluck one, as well. You bite into it. The skin is firm and the flesh is juicy and sweet.

The land slopes upward and the path spirals around the hill. The horse bows again, and you dismount. You walk the path together. The orchard hugs the base of the hill on one side, but as you come around to the other side of the small Tor, you see that a stream caresses that edge. The two swans you saw in flight earlier are now gliding on the glittering ribbon of blue water.

When you have almost reached the top of the hill, you see a curious gate – two large rock pillars. You must pass through these twin standing stones in order to reach the zenith of the hill. You can’t see beyond this strange gate, because of the shape of the land. You cannot walk around this door.  You must either go through it or turn back.

The horse whinnies and stamps one hoof into the ground, urging you to choose. The stones are carved with strange markings and symbols. Some are unfamiliar to you, but others have deep meaning in your mind. (Pause.) You see a pentagram carved into one of the rocks along with the Apple tree rune, a horse, and a swan.

A woman is singing and laughing somewhere beyond the two stones, and you step up and through. Once you are over the hump of the hill, you clearly see the woman whose voice you heard. She is voluptuous and beautiful, her body curving and ripe and delicious. She dances naked in the sunshine, her hair loose around her shoulders. Round wooden platter filled with fruits and grains surround her – some set on the ground, others on large rocks. A few round wooden discs are sitting on their sides, with heraldic designs and family emblems painted on them in vibrant colors. You recognize some of these symbolic devices.

The woman stops singing and dancing, but laughter is in her voice and the air around her seems to shimmer as she greets you. “You’ve had a taste of Elphame. Would you stay for the sacrificial feast?” She holds a red-handled blade toward you.

“This place is Life Overflowing. Every living thing revels and quakes in the awesome rush that is this bounty. The beauty and love and life and joy that are here for all to claim with both hands are splendorous magics, and ones that are so easily overlooked and undervalued.” (Pause.) She holds one of the discs up as a shield. “Guard what is yours.” Taking another shield that is filled with food, she gestures for you to take what you want. “And be generous with the bounty of Love and Life and Beauty and Joy that are given to you.” She give you a round shield of your own, and a design appears on it. (Pause.)

“Life comes from Life. These bodies bring forth life while they live, and yet again when they perish and rot.” She smiles, lifting her arms. “There are deep Mysteries that lie hidden in their nakedness beneath the noon-time sun. Search them out.” She pulls you into an embrace and speaks a message just for you.  (Long pause.)

You thank her, and she releases you, turning back to her dance and song. Knowing that the time has come to leave, you turn and walk back to the stones.

You pass out of the standing stones and wind back down the Tor, led once more by the horse. You hear the swans leave their stream as you leave the orchard. You cross the cornfield and bid the horse farewell. Sitting down again in the warm forest floor, you close your eyes and breathe deeply, coming back to yourself.

Meditation: Visiting the Black Goddess at Imbolc

Our tradition uses guided meditation to help impress certain symbols on our members' consciousness. Below is our Imbolc meditation. It takes place at the Northern Gate of the compass, the place of air and midnight.  It is the home of the Black Goddess, whom we know as Kolyo. To use this meditation let yourself relax comfortably and picture yourself drifting downward and inward to the third realm, the lower realm. The third realm is a place of darkness and mystery.  Let yourself sink down into the third realm and rest there peacefully.

Meditation: Visiting the Black Goddess, Kolyo

You awaken in the darkness on a windy, snow-covered plain. The frozen ground crunches beneath your hands and feet as you rise and look to the North, trying to make out the shape of the gate you know must lie ahead in the darkness. A gust of icy wind greets you, making your eyes water.

The plain is nearly barren in all directions, with the exception of a naked Willow tree, its branches sparkling in the cold, clear starlight. You walk carefully through the frozen landscape, having made the tree your first goal.

When you arrive under the drooping branches, you find a staff leaning against the trunk. You examine the markings and decorations on the staff and then continue along your northward path, now utilizing the staff for greater stability on the sometimes treacherous and slippery earth.

A movement in the shadows catches your eye and you turn your head just as it reaches your side and brushes your leg. The cat stands for a moment, its back arched and looking up the path you are walking before lifting its face to look at you. It meows. You reach down to touch the friendly animal, but it bolts forward, just out of your reach. It meows again and takes a few steps forward. You follow, and the cat picks up the pace, jogging on its silent, padded paws.

A night bird swooshes very close to your head, startling you. You can see the faintest paleness of its wings, but you can hear no evidence of it, even as you watch it fly ahead. Far away, you think you hear the hoot of barred owl.

Looming ahead of you is a stony archway – two large rock pillars capped by a third massive stone. A dolman. Beyond this strange gate, you see nothing but more of the same night-covered and frozen plain. You could easily walk around this dolman door, but instead, you walk right up to it.  The cat rubs its side against one of the pillars, and you can see that the owl has perched on top. The dolman is covered with strange markings and symbols carved into the stones. Some are unfamiliar to you, but others have deep meaning in your mind. (Pause.) You see an owl with large eyes carved into one of the rocks along with the Willow tree rune and a cat.

Your ears perceive a whistled tune as you pass beyond the arch, and your eyes search the darkness for the one who is blowing the eerie music. You can see so little that you must trust to your hearing instead, and you follow the sound until you are aware of a small, darkly-cloaked figure standing just a few yards away. You are close enough now to hear her breathing.

The small figure holds up her hand in warning. “Come closer, Child. But be wary of your footing.” You walk forward more slowly, using your staff to judge the safety of each step. As you breech those last few yards between you and Her, you are aware of a wind that seems to come from the ground, and you realize that you are standing together at the edge of a steep and treacherous cliff. You brace yourself and know that you are secure, even at this height.

Turning your attention to Cloaked One, you can see very little of her face, as it is shrouded in both her hood and the darkness of the night. Her out-held hand is gloved. You cannot clearly see the color of her hair, although you can see an interplay of light and dark in the strands. She holds a staff, and sometimes it seems she leans upon it. At other times, it seems like a weapon she is holding at martial ease.

Her voice is clear and ageless.

She speaks to you. “This is a place of knowledge, of wisdom, and of strategy. It is a place of contemplation, a place of counsel. It can be bitterly cold here, and the Truth that you seek can be both illusory and fleeting.” (Pause.) She hangs a lantern from the end of your staff and lights the wick. “But knowledge and thought are not always cold comforts. They can be the light one needs on the darkest nights of the soul.”

She lashes a sharpened metal tip onto her staff, transforming it into a spear. She pulls a single arrow from the quiver at her side, removing the arrowhead and feathers. She holds the newly fashioned wand in one hand and holds up a single finger of the other. “Weapons are tools wielded for either attack or defense. But they are just tools. The most useful tools can be used in both peace and war.” She pokes you with her finger. “And the greatest tools are the ones that lie within.” She gives you the wand, grasping your hand for a moment and whispering a message only for you. (Long pause.)

You thank her, and after a moment more of looking at you, she turns back to look over the cliff. Knowing that the time has come to leave, you turn and walk back through the darkness.

You pass out of the dolman and cross the plain, led once more by the cat and owl. You pass under the Willow tree, returning the staff that you borrowed. Sitting down again in the frozen field, you close your eyes and breathe deeply, coming back to yourself.

Sunday, November 20, 2016

Destiny and Doom in the Craeft

One of our earliest articles, Witch Marks, Witch Blood, and the Kuthune, has been a perennial
favorite of blog visitors since Glaux first wrote it in 2011. In it, she talks about the history and folklore of the magical inheritance or birthright -- the idea that some Witches are descended from other Witches and will pass aspects of their power onto their descendants, much as they received power from their ancestors.

There are two really salient points that I think are often overlooked in Glaux's article, judging from some of the comments and questions we receive. Both points are stated very clearly, though, and I think they bear repeating.

"Witch Marks" by Gemma Gary
1. The concept that Witches inherit their power through bloodlines and have a physical birthmark of  this lineage is a folkloric concept that does not bear out in every case. You can absolutely be a witch without having any known witches in your family tree. You can also be a red-head with three nipples and a goat-hoof birthmark on your inner thigh and not be a Witch at all.

2. Witches today most often form a blood bond and take a mark at their initiations. We take blood oaths to our covens and to the Witchfather himself. We tattoo ourselves so that the bond is visible to those who know its meaning.

Witchcraft is a CRAFT. Says so right on the label. It is a work, an action. Whatever may be in your blood is meaningless if you allow it to lie dormant. Yes, you may be a direct descendant of Isobel Gowdy or Alice Kyteler or Sarah Goode. You may even be able to prove it through birth, death, and marriage certificates. (Not likely, but I'll give you the benefit of the doubt.) You could also be a direct descendant of Charlemagne, but that does not make you Emperor.

If you are descended from Witches, be proud ... and do something worthy of them. Do not wait for witchy things to happen to you. Find your power and learn to use it. I promise that it will not come exploding out of you the way it does for young witches and wizards on television or in the movies -- when you reach a certain birthday or when a particular family member dies and "inherit their power." Your power is yours alone, as are your action. They can be influenced by family and friends, but it is you who must walk the Crooked Path if you ever want to know what secrets lie at the heart of the forest (or upon the empty fields at night).

If you have no idea if you carry the Blood of Qayin, don't fret, my love. He will give it to you himself.  And he will mark you in a way that makes sense to both you and him. This, after all, is what those medieval witch-hunters had assumed anyway. The lore in those trial records claims that the mark isn't a "birth" mark per se, but a mark placed upon the body of the Witch after she made a compact with the Devil -- usually by drinking a concoction made of blood, wine, and herbs.

Along these lines, I had someone recently write to me with questions about their possible "great destiny within Witchcraft." I am not trying to embarrass this person, but I want to use (part of) this correspondence as an instructive moment for others, if possible. I see so many people hoping that there is something inherently magical and special within them that marks them for greatness. To them, I say, "There may be some gift inside you. But YOU will have to do the hard work of digging it out, clearing away the dirt, polishing that gem, and finding a way to share it with the world."

This particular person wrote with the following inquiry:

Some people think I have a huge Wicca destiny due to my birthday, and while you don’t follow Wicca, a folklore insight would be helpful. I do not practice but am researching whether my birthday is a big deal, and if yes probably will. Do you find anything noteworthy of my Samhain birthday 1969?

I replied with the following:

Traditionally (historically), there was no set “date” for Samhain. There have been three different ways for figuring up the date, to my knowledge. Samhain is the final harvest, and it happened before the cold weather claimed the crops that had been left in the field too long. Many rural Pagans simply used weather signs or local signs as their markers for Samhain. The Druids (who were the priestly class of the Celts), marked Samhain astrologically – when the sun reaches 15* Scorpio (which usually puts Samhain between Nov 4 and 7) – as this would have been the midway point between the Autumnal Equinox and the Winter Solstice. And now, contemporarily, we use a set date based on the Julian calendar (which was the calendar of the Church).

Given that Samhain has many more years of history as a floating holiday, it’s hard to see a birthday of 10-31-69 as particularly indicative of being marked for destiny within the Craft. It’s like being born on Easter (a floating holiday in the Christian tradition.) It’s cool, and it can have a lot of personal meaning to someone whose faith and spiritual experience are rooted in the folklore of that religion.

As for your birthday being a “big deal” – it truly isn’t within the Craft, other than as a cool curiosity. However, your birthday is absolutely a big deal in the astrological influences in your life. As is your birth time and place. If you haven’t already done so, I would recommend checking out a free birth chart generator like the one at Every member of my coven is expected to be familiar with their stars. We ALL have a destiny, and we all have energetic patterns. Astrology is a great way to unlock some of the secrets of your life.

Truthfully, nobody is marked for greatness within any branch of the Craft unless they choose to walk this path. Wicca, Stregha, Rootwork, or Traditional. This can be a grueling, ordeal-based path. On a mundane level, we can (and do sometimes) lose our jobs because we are Witches, lose our children because we are Witches, lose our families because we are Witches. Glaux and I both lost jobs (good jobs) in the name of the Craft. I have friends who have fought court battles over the right to parent their children within this religion. One won that battle. Another is still fighting with tooth and claw just to have basic rights to SEE her kids on a reasonable basis.

This isn’t a path where you can go shopping to see which one has the highest potential for bringing you power and glory. If those are what you crave, you will likely not find either here within the Craft – in any branch of it. The Power comes from within. Glory isn’t something worth seeking. Not for Witches. Not as a Witch. It’s bad for our health. (There are plenty of famous Witches these days, but most of them are famous in their Trade – not their Craft.)
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